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The Speed Turtle 3.0 Easy Flash Module is a small, easy to use vehicle exterior light flasher. The Speed Turtle 3.0 Easy Flash plugs into your vehicle's BCM under the dash board. The system is easily installed in minutes with no hard wiring required!
10 unique flash patterns
Park mode allows you to change patterns or disable specific lights when in park.
Two switch inputs as well as the ability to activate the module using pre-existing vehicle buttons or controllers
Included software allows you to program which do and do not flash:
If your vehicle is equipped with these lights the Speed Turtle 3.0 can flash:
Front Low Beams
Front High Beams
Front Turn Signals
Front Fog Lamps
Front LED Accents
Rear Turn Signals
Rear Stop Lamps
Third / Center Mounted Brake Lamp
Rear LED Accents
Pickup Bed Lamp
The Speed Turtle module will not damage the vehicle and can be removed at any time and you can also install in another vehicle without repairing or replacing vehicle components. With the included software you can program the module to change patterns, park mode flashing and update firmware as updates become available.
What's In the Box?
1 Speed Turtle 3.0 Easy Flash Module
1 Toggle Switch OR 1 Voltage Input (Choose at checkout)
6' Micro USB Cable
Software Download Instructions
Installs directly into your vehicle's BCM port.
Double sided tape allows you to stick the toggle switch directly to your dash
EFM 3.0 has five active modes that can individually be configured for both flash pattern and active lights. Configurations can be modified using the STE Configuration Utility available for free download at the bottom of this page. Active modes are shown below in order of priority. Click on each to find out more about the mode. Click on the plus button to read more about Activation Examples!
Park mode is active when switch input 1, switch input 2, or the integrated vehicle switch is active and the vehicle transmission is in park. Park mode pattern and active light configurations take precedence over any switch configurations. Park mode is disabled by default. This mode is useful for users who want to disable certain lights in park or change the pattern.
Switch input 3 mode is active when the input to switch input 1 and switch input 2 is between 5 – 17 volts. This mode is only available for use with the voltage input harness. Switch input 3 mode pattern and active light configurations take precedence over switch input 1, switch input 2 and integrated vehicle switch configurations. Switch input 3 mode is disabled by default. This mode is useful for users who want a front rear split. Configure switch input 1 for your front lights, switch input 2 for your rear lights and switch input 3 for all lights.
Switch input 2 mode is active when the input to switch input 2 is between 5 – 17 volts. This mode is only available for use with the voltage input harness. Switch input 2 mode pattern and active light configurations take precedence over integrated vehicle switch configurations.
Switch input 1 mode is active when the toggle switch harness is in the ON position or when the input to the white wire of the voltage input harness is between 5 – 17 volts. Switch input 1 mode pattern and active light configurations take precedence over switch input 2 and integrated vehicle switch configurations.
Integrated vehicle switch mode is active when a specified vehicle switch is pressed twice in quick succession. The bed lamp switch is the integrated vehicle switch for all pickups. The hazard lamp switch is the integrated vehicle switch for all other vehicles. Another quick double press of the button will turn the module off.
ACTIVE MODE PRIORITY EXAMPLE
Example 1 – Park mode disabled: If switch input 2 is active, EFM 3.0 will use the configurations saved for switch input 2. If switch input 1 is then activated, EFM 3.0 will use the configurations for switch input 1 due to its higher priority.
Example 2 – Park mode enabled: If the vehicle is in park and switch input 1 is activated, EMF 3.0 will use the park mode configurations due to its higher priority. Once the vehicle transmission is taken out of park, EFM 3.0 will use the configurations for switch input 1.
There are ten selectable patterns for every vehicle. These patterns are adjusted per vehicle to ensure the best possible pattern selection based on supported vehicle lights and light locations. Individual patterns can be configured for each active mode using the STE Configuration Utility.
Individual Lamp Configuration
Much like the pattern configuration, the EFM 3.0 allows individual lamp configuration of each active lamp mode. These individual lamp configurations can be configured using the STE Configuration Utility. This configuration allows specific lamps to be deactivated.
When the EFM 3.0 module is in any of the five active modes a dash indicator will blink to signify the module is active. The dash indicator is the fog lamp symbol.
Module Overrides EFM 3.0 has four built in light overrides to ensure normal vehicle light operation is unaffected for specific lamps. Overrides include headlamp, turn signal, reverse and brake lamp. All module overrides are enabled by default. However, only the headlamp override can be disabled using the STE Configuration Utility. The headlamp override will allow the headlamps to flash even if they are turned on. Reverse, turn and brake lamp overrides cannot be disabled.
The module can be activated in a variety of ways. These include:
By using a supplied toggle switch
By connecting the module to an external switch or controller
By using a preexisting factory switch in the vehicle
Installation of the EFM 3.0 module requires disconnecting three connectors from the vehicles body control module (BCM) and inserting the EFM 3.0 in line. Follow the step by step instructions below.
1. Ensure the vehicle is off and the key is not in the ignition. Disconnecting the vehicle battery is recommended. 2. If the toggle switch or voltage input harness is to be used connect it to the EFM 3.0 module by inserting the small black square connector into the top of EFM 3.0. Ensure the connector locks into place. If only the integrated vehicle switch is to be used this step can be skipped.
3. Disconnect the natural (white), pink and gray connectors from the body control module (BCM). The BCM is located under the driver’s side dash behind and above the OBD-II / on board diagnostic port. It is a rectangular module with seven uniquely colored connectors. To disconnect depress the connector’s locking tab and pull the connector. See below for image of the connectors to disconnect. The brown, black, green and light blue connectors should be left connected. Note that the connector color may vary slightly. Most notably is the pink connector which appears more purple.
4. Connect the three wire harness connectors previously disconnected from the BCM to the mating connector of the EFM 3.0 vehicle interface harness. Ensure that the connector colors are matching (White to white, pink to pink and gray to gray).
5. Connect the three connectors from the EFM 3.0 harness to the BCM. Ensure the connectors lock into place. The EFM 3.0 vehicle interface harness is intentionally short to keep the module up and away from the drivers footwell.
6. Ensure the module and vehicle interface harness are not hanging below the dash. Secure with zip ties if necessary.
7. If a toggle switch or voltage input harness was connected in step 2 follow the steps below:
Mount the toggle switch using the self-adhesive pad located on the bottom of the switch in a safe and easily accessible location. Route the switch harness in a manner that does not interfere with normal vehicle operation. Secure with zip ties.
Connect the white and green wires to a 5-17 volt fused switch source. Route the voltage input wire in a manner that does not interfere with normal vehicle operation. Secure with zip ties. The white wire will control Input 1 and the green wire will control Input 2.
8. To complete installation the vehicle must be started to allow the module to finish initialization. Your vehicle lights may flash momentarily as the setup is completed. The module status LED will blink green once every 15 seconds when the module has successfully completed its setup.
9. The module is now installed and must remain in the vehicle for operation. To uninstall simply follow the installation steps in reverse. No additional steps are required.
Chevy Silverado 1500-3500
GMC Sierra 1500-3500
Showing reviews 1-4 of 40 Next
Good but one issue
Posted by Rh on 17th Nov 2019
This products works great, but i just have a small issue with it. It’s nothing big but. It happens, every time i turn the device off either the heated or cooled seats turn off, and sometimes i have the locks lock the doors . This issue is in both on a GMC sierra 2019 and 2020. If there is any update to this it would be nice.
Best investment ever!
Posted by TYLER .W on 11th Nov 2019
Great job ultra bright lights!
Great addition to my 2017 Chevy Colorado!
Better than expected
Posted by Unknown on 29th Oct 2019
We have used the Z-Flash units on other makes of vehicles, but the SpeedTurtle was better than expected.
VERY IMPRESSIVE DEMONSTRATION!!!
Posted by A.GROTH on 24th Oct 2019
EASY INSTALLATION AND EASY TO USE.
Showing reviews 1-4 of 40 Next
Speed Turtle 3.0 in a GMC Sierra Denali 00:27
The Speed Turtle 3.0 Easy Flash Module is a small, easy to use vehicle exterior light flasher. It plugs into your vehicle's BCM under the dash board. The system is easily installed in minutes! There's 3 plugs that need to be remove and plugged into the SpeedTurtle. No hard wiring required! Check it out: https://www.ultrabrightlightz.com/speed-turtle-3-0-easy-flash-module/ Visit us at UltraBrightLightz.com, or call 1-888-562-5125.